![]() Persistent Internet, compatible smartphone and Nintendo Account age 13+ required to access some online features on the app, including voice chat.įree trial cannot be redeemed for a Nintendo Switch Online – Expansion Pack membership nor by a Nintendo Account with an active Individual Membership or Family Membership. Online features, Save Data Cloud and Nintendo Switch Online smartphone app features available in compatible games. The Nintendo Account User Agreement, including the Purchase and Subscription terms, apply. * Nintendo Switch Online + Expansion Pack members can access this DLC for no additional charge (Nintendo Switch Online members may access DLC but must pay like non-members). ![]() Bring your game to Mac, Part 2: Compile your shadersĭiscover how the Metal shader converter streamlines the process of bringing your HLSL shaders to Metal as we continue our three-part series on bringing your game to Mac.įull version of game required to use DLC for that game. Find out how to build a fast, end-to-end shader pipeline from DXIL that supports all shader stages and allows you to leverage the advanced features of Apple GPUs. We'll also show you how to reduce app launch time and stutters by generating GPU binaries with the offline compiler. To get the most out of this session, we recommend first watching “Bring your game to Mac, Part 1: Make a game plan." And once you're ready to level up, check out “Bring your game to Mac, Part 2: Render with Metal" from WWDC23.Download the Metal shader converter (Mac and Windows).Get started with Metal shader converter.Have a question? Ask with tag wwdc2023-10124. ![]()
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